Super shotgun data | |
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Weapon number | 3 |
Damage | 5-15 (per pellet) 100-300 (theoretical total) 150-225 (with vanilla RNG) |
Included ammo | 8 (16 on skill 1 & 5) |
Max ammo | 50 (100 with backpack) |
Ammo type | Shotgun shells |
Shot type | Hitscan |
Shots per minute | 36.8 |
Sound | DSDSHTGN (firing) DSDBOPN (opening) DSDBLOAD (reloading) DSDBCLS (closing) |
Appears in | Doom II/Final Doom |
Thing type | 82 (decimal), 52 (hex) |
Radius | 20 |
Height | 16 |
Sprite | SGN2 (before pickup) SHT2 (wielded/firing) PUFF (impact, miss) BLUD (impact, hit) |
Class | Weapon Pickup |
Shots needed to kill1,2 | Mean | Standard deviation | Min | Max |
Barrel | 1.00 | 0.00 | 1 | 1 |
Zombieman | 1.00 | 0.00 | 1 | 1 |
Shotgun guy | 1.00 | 0.00 | 1 | 1 |
Wolfenstein SS | 1.00 | 0.00 | 1 | 1 |
Imp | 1.00 | 0.00 | 1 | 1 |
Heavy weapon dude | 1.00 | 0.00 | 1 | 1 |
Lost soul | 1.00 | 0.00 | 1 | 1 |
Commander Keen | 1.00 | 0.00 | 1 | 1 |
Demon | 1.00 | 0.00 | 1 | 1 |
Spectre | 1.00 | 0.00 | 1 | 1 |
Romero's head3 | 2.00 | 0.00 | 2 | 2 |
Revenant | 2.00 | 0.00 | 2 | 2 |
Cacodemon | 2.22 | 0.41 | 2 | 3 |
Pain elemental | 2.22 | 0.41 | 2 | 3 |
Hell knight | 3.00 | 0.00 | 3 | 3 |
Arachnotron | 3.00 | 0.00 | 3 | 3 |
Mancubus | 3.19 | 0.39 | 3 | 4 |
Arch-vile | 4.00 | 0.00 | 4 | 4 |
Baron of Hell | 5.18 | 0.38 | 5 | 6 |
Spiderdemon | 14.96 | 0.39 | 14 | 16 |
Cyberdemon | 19.55 | 0.59 | 19 | 21 |
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Weapons from Doom and Doom II | ||||||
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Slot: 1 | 2 | 3 | 4 | 5 | 6 | 7 |
Fist | Pistol | Shotgun | Chaingun | Rocket launcher | Plasma gun | BFG9000 |
Chainsaw | Super shotgun |